Matching domain names, badges, search snippets or HTTPS do not establish outside identity, legal status or commercial fairness. No account, deposit, withdrawal or prize is available in this demo.
Optional play and personal time limits
Participation is optional and there is no cash prize. You can finish a round and decline another. A personal time limit does not alter the four-draw probabilities. Earlier losses do not improve the next ticket’s chances.
This guide provides no clinical diagnosis, universal legal age or verified outside self-exclusion service. If play disrupts daily life, qualified local support may be appropriate. The demo is not preparation for an identified commercial product.
Captured rounds and a bounded Auto queue
Choose stake10,20,50 or100 and power1,2 or3 before starting. The spin captures both and deducts the stake once. Stake, power and refill controls lock while the round is active.
Auto starts at most ten consecutive settled rounds and stops earlier if the stake cannot be covered. Stop prevents future starts without cancelling the active spin. There is no cashout. Sound is optional; reduced motion shortens the display delay without changing sampling or payout.
Free virtual balance and manual restoration
The initial balance is 1,000 free virtual coins, with no monetary value or prizes. Settled balance and fractional payout carry are stored in browser localStorage when available. Whole coins are credited and the remaining fraction is kept for later settlements.
Only while idle and below 10 whole coins can the refill button restore the balance to 1,000. It sets that balance rather than adding 1,000 and preserves fractional carry. Reloading does not automatically refill the wallet.
An unfinished spin is not recovered
The pending four-number result and active round are not saved for resumption. Reloading or leaving during a spin does not recover that round or refund the captured stake. Previously saved balance and fractional carry can remain.
Clearing site storage can remove the local wallet. Clearing cached files alone is a different action. This local demo wallet is not a customer account synchronized across devices.
Normalize each powered reward separately
All720 permutations are equally likely. Raw rewards0,1,2,3,4,5 occur1,75,80,180,144,240 times. For powers1,2,3 the means of raw^power are2551/720,10319/720 and44791/720.
The gross multiplier is0.96×raw^power/E(raw^power). The denominator is the mean of the powered reward, not the power of the mean. Each preselected power has exactly96% expected gross return without a skill or optimal-play assumption. Gross includes the original stake. A zero reward returns zero; an individual positive reward may return less than the stake.
Frequently asked questions
How is the reward computed?
Uniformly shuffle six distinct symbols1–6. Position i maps to the symbol displayed at that position. Follow these mappings until returning to the starting position, then continue from the next unvisited position. This decomposes the whole permutation into disjoint cycles. Raw reward is the least common multiple of all cycle lengths minus one: the permutation order minus one. It counts neither symbol matches nor the sum of the cycle lengths. The complete original permutation and every cycle are displayed.
What are the exact returns?
All720 permutations are equally likely. Raw rewards0,1,2,3,4,5 occur1,75,80,180,144,240 times. For powers1,2,3 the means of raw^power are2551/720,10319/720 and44791/720. The gross multiplier is0.96×raw^power/E(raw^power). The denominator is the mean of the powered reward, not the power of the mean. Each preselected power has exactly96% expected gross return without a skill or optimal-play assumption. Gross includes the original stake. A zero reward returns zero; an individual positive reward may return less than the stake.
Can different cycles have equal rewards?
The displayed permutation1,2,3,4,5,6 has six cycles of length1 and reward0. The permutation2,1,3,4,5,6 has cycle lengths2,1,1,1,1 and reward1. The permutation2,3,1,5,4,6 has cycle lengths3,2,1; their least common multiple is6 and reward is5. The permutation2,3,4,5,6,1 is one6-cycle and also rewards5. Different cycle structures can have the same order.
How do Auto and Stop work?
Choose stake10,20,50 or100 and power1,2 or3 before starting. The spin captures both and deducts the stake once. Stake, power and refill controls lock while the round is active. Auto starts at most ten consecutive settled rounds and stops earlier if the stake cannot be covered. Stop prevents future starts without cancelling the active spin. There is no cashout. Sound is optional; reduced motion shortens the display delay without changing sampling or payout.
Read the permutation rules and try the original free demo. Play the free demo